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  Author: Baturi   |   13 January 2021   |   comments: 0

Ancient Civilizations - Mesopotamia, Egypt, and the Indus Valley
Ancient Civilizations - Mesopotamia, Egypt, and the Indus Valley by Baby Professor
English | December 1, 2017 | ISBN: 1541917448 | 64 pages | Rar (PDF, AZW3) | 7.77 Mb
Why do we have to step back and learn about ancient civilizations? Because these are periods that have shaped modern belief systems and cities. Everything starts from something, and the ancient civilizations are the beginnings of societies. Read about the past to understand the present and predict the future. Get a copy of this book today.

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  Author: Baturi   |   13 January 2021   |   comments: 0

American Conspiracies and Cover-ups
American Conspiracies and Cover-ups: JFK, 9/11, the Fed, Rigged Elections, Suppressed Cancer Cures, and the Greatest Conspiracies of Our Time by Douglas Cirignano
English | April 9, 2019 | ISBN: 1510742972 | 456 pages | PDF | 3.35 Mb
"Those intrepid souls seeking to peer deeper into America's greatest conspiracies should start with Douglas Cirignano's voluminous book. Don't miss this tour de force."-Jim Marrs, New York Times bestselling author

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  Author: Baturi   |   13 January 2021   |   comments: 0

Algorithms for Computational Biology
Ian Holmes, Carlos Martín-Vide, Miguel A. Vega-Rodríguez, "Algorithms for Computational Biology"
English | 2019 | ISBN: 3030181731 | PDF | pages: 234 | 9.6 mb
This book constitutes the proceedings of the 6th InternationalConference on Algorithms for Computational Biology, AlCoB 2019, held in Berkeley, CA, USA, in May 2019.

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  Author: Baturi   |   13 January 2021   |   comments: 0

Aiding Violence The Development Enterprise in Rwanda
Aiding Violence: The Development Enterprise in Rwanda By Peter Uvin
1998 | 288 Pages | ISBN: 1565490835 | PDF | 2 MB
This book should be thought of as having three sections: First, an opinionated history of Rwanda, in which Ulvin shortcuts some highly politicized debates by simply stating his opinion as to, for example, the actual origin of the Hutu and Tutsi groups. This section continues through 1994, and is the strongest part of the book. Second, the book contains a long rumination of the complicity of nongovernmental organizations and aid groups in Rwanda's racial turmoil and genocide. This would have been a good three page discussion, here spread over about 90 pages. Finally, there is a sociological examination of the roots of the Rwandan genocide. Where Ulvin points out the weaknesses in popular theories, this is worthwhile. Unfortunately, too much reads like a college paper and contains little of value for a reader.Overall, the history section redeems the book. The book is certainly useful for those interested in Rwanda, probably less useful to those interested in racial violence generally.

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  Author: Baturi   |   13 January 2021   |   comments: 0

After God
Peter Sloterdijk, "After God"
English | ISBN: 1509533508 | 2020 | 280 pages | PDF | 2 MB
In his Critique of Cynical Reason, Peter Sloterdijk pursued an enlightenment of the Enlightenment in both its beginnings and the present. After God is dedicated to the theological enlightenment of theology. It ranges from the period when gods reigned, through the rule of the world-creator god to reveries about the godlike power of artificial intelligence. The path of this self-enlightening theology, which is carried out here by a non-theologian, must begin well before Nietzsche's declaration of the death of God, and it must move beyond this dictum to explore the present and the future.

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  Author: Baturi   |   13 January 2021   |   comments: 0

After Effects and Cinema 4D Lite 3D Motion Graphics and Visual Effects Using CINEWARE
Chris Jackson, "After Effects and Cinema 4D Lite: 3D Motion Graphics and Visual Effects Using CINEWARE"
English | ISBN: 1138777935 | 2014 | 316 pages | EPUB | 28 MB
One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options that are difficult or nearly impossible to achieve in After Effects alone. This book clearly demonstrates how the new 3D workflow bridges the two applications together to raise the design bar for motion graphics and broadcast design.

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  Author: Baturi   |   13 January 2021   |   comments: 0

Adventures in Snap Programming Learn to design exciting and challenging programs
Abhay B Joshi, "Adventures in Snap Programming: Learn to design exciting and challenging programs"
English | 2020 | ASIN : B08LQYLVLV | 194 pages | EPUB | 24 MB
This book is for students who are already familiar with Snap - its various commands, and its user interface - and basic CS concepts such as, variables, conditional statements, looping, and so on. The book attempts to teach students how to "design" programs through a series of challenging and interesting projects on science simulation, games, puzzles, and math problems.Snap is a powerful language and offers access to lots of advanced ideas of Computer Science some of which are appropriate even for a college-level programming course.The book is organized as a series of independent Snap projects - each of which describes how to design and build an interesting and challenging Snap program. Each project progresses in stages - from a simple implementation to increasingly complex versions. You can take up these projects in any order you like, although I have tried to arrange them in an increasing order of challenge. Programming is a powerful tool that can be applied to virtually any field of human endeavor. The author has tried to maintain a good diversity of applications in this book. You will find the following types of projects:-Arcade games-Puzzle games-Simulations-Math games-Geometric designs-Optical illusions**Learn the concepts through application**As the experts will tell you, concepts are really understood and internalized when you apply them to solve problems. The purpose of this book is to help you apply Snap and CS concepts to solve interesting and challenging programming problems. Every chapter lists, at the very start, the Snap and CS concepts that you will apply while building that project.** Learn the design process **Besides these technical concepts, you will also learn the "divide and conquer" approach of problem-solving. This is a fancy term for the technique of breaking down a bigger problem into many smaller problems and solving them separately one by one.You will learn a bit about a program design technique called "object-oriented thinking". Without going into its gory details such as classes and inheritance, the book tries to show you how you can view each program as a collection of independent objects that cooperate to deliver a coherent experience.You will also learn the "iterative design process" for designing programs. This is another fancy name that describes the idea that something complex can be designed in a repeated idea -> implement -> test cycle, such that in each cycle we add a little more complexity.Finally, you will learn a bit of "project management". Project management helps you undertake a project - such as painting your house, celebrating your sister's birthday, or creating a complex computer program - and complete it in a reasonable time, with reasonable effort, and with reasonable quality. It involves things such as planning tasks, tracking their progress, etc. When you undertake the programming projects in this book, you will learn some of these project management techniques.** Audience for the book **The book is intended for students who are already familiar with Snap. The level of challenge is tuned for high-school students and above, but middle-school students who have picked up all the concepts in an introductory course might also be able to enjoy the projects presented in this book. The book would be a great resource for teachers who teach Snap programming. They could use the projects to teach advanced tricks of programming and to show how complex programs are designed.Finally, the book is for anyone who wants to get the wonderful taste of the entertaining and creative aspect of Computer Programming.

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  Author: Baturi   |   13 January 2021   |   comments: 0

Advances in Representation Theory of Algebras
Advances in Representation Theory of Algebras
English | 2021 | ISBN: 9781470451592 | 274 Pages | PDF | 3 MB
If You Find Any Dead LInk Please Send Me PVT MSG

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  Author: Baturi   |   13 January 2021   |   comments: 0

Advances in Computer Graphics
Marina Gavrilova, Jian Chang, Nadia Magnenat Thalmann, "Advances in Computer Graphics"
English | 2019 | ISBN: 3030225135 | PDF | pages: 598 | 96.6 mb
This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019.

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  Author: Baturi   |   13 January 2021   |   comments: 0

Advanced Surface Coating Techniques for Modern Industrial Applications
Advanced Surface Coating Techniques for Modern Industrial Applications
IGI Global | English | 2021 | ISBN-10: 1799848701 | 364 pages | PDF | 14.91 MB
by Supriyo Roy (Editor), Goutam Kumar Bose (Editor)

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