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  Author: Baturi   |   14 July 2023   |   comments: 0
The Gnomon Workshop – Facial Animation For Feature Animated Films

Free Download Facial Animation For Feature Animated Films with Victor Navone
Content Source:https://www.thegnomonworkshop.com/tutorials/facial-animation-for-feature-animated-films
Genre / Category:3D Tutorials
File Size :5.13 GB
In this workshop, Victor Navone, Supervising Animator at Pixar Animation Studios, reveals the art of facial animation for feature films using a style similar to Pixar. Learn how to animate a shot from start to finish and discover Victor's workflow tips, guidelines, and essential tools for creating appealing, feature-quality facial performances for CG-animated characters.

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  Author: Delcan   |   14 July 2023   |   comments: 0
MAGIX Samplitude Pro X8 Suite 19.0.1.23115 Multilingual
MAGIX Samplitude Pro X8 Suite 19.0.1.23115 Multilingual
Windows x64 | File size: 631.63 MB

Samplitude Pro X is music production software for audio professionals that fulfils the highest demands in quality for each and every audio production, from first take to final master. Samplitude Pro X provides recording and mixing engineers with practical functions that revolutionize the standard DAW workflow. Edit in real time, during recording. Apply effects in a custom manner to individual clips. Visualize volume, frequency and phase information for selected tracks. Discover custom interfaces and automations that will redefine the efficiency of your very own workflow!
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  Author: Baturi   |   14 July 2023   |   comments: 0
The Gnomon Workshop – Creature Sculpting With Dominic Qwek

Free Download Creature Sculpting With Dominic Qwek
Content Source:https://www.thegnomonworkshop.com/tutorials/creature-sculpting-with-dominic-qwek
Genre / Category:3D Tutorials
File Size :1GB
In Creature Sculpting, Character Artist Dominic Qwek shares his workflow for creating a creature bust using ZBrush, KeyShot and Photoshop. He covers the initial design process and how to block out the primary and secondary forms and evolve the design in 3D. He then details the sculpt in multiple stages while covering the features in Sculptris Pro and talks about the various techniques he uses in each stage. Lastly, Dominic shows how to quickly setup lighting and rendering in KeyShot, then composite the render passes in Photoshop to create a realistic 3D creature concept for final presentation. For those interested in 3D creature design, this title offers valuable workflow and techniques from one of the industry's leading artists.

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  Author: Baturi   |   14 July 2023   |   comments: 0
The Gnomon Workshop – Creating Volumetric Effects with Houdini

Free Download Creating Volumetric Effects with Houdini
Content Source:https://www.thegnomonworkshop.com/tutorials/creating-volumetric-effects-with-houdini
Genre / Category:3D Tutorials
File Size :11.32 GB
In this introduction to creating volumetric effects in Houdini, Senior VFX Artist Robby Branham covers the principles of creating volumes using techniques including VDBs, metaballs, and Houdini's Cloud FX Shelf tools. The workshop details an essential setup for creating clouds, which is then used as a template to create a large VDB library — useful for all general-purpose 3D environments.

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  Author: Baturi   |   14 July 2023   |   comments: 0
The Gnomon Workshop – Character Animation And Video Reference with Sarah Arduini

Free Download Character Animation And Video Reference with Sarah Arduini
Content Source:https://www.thegnomonworkshop.com/tutorials/character-animation-and-video-reference
Genre / Category:3D Tutorials
File Size :1.5 GB
Video reference is fundamental to the planning phase of your animation and good reference is your road map. If your reference is poorly executed then your animation will be as well. In this workshop, Sarah Arduini, Senior Character Animator and Key Artist, will share the tools and process she uses during her daily workflow when creating video reference for films with a focus on the theory behind the practice. It's really important not to rush into the animation.

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  Author: Baturi   |   14 July 2023   |   comments: 0
The Gnomon Workshop – 3D Design for Production With Vitaly Bulgarov

Free Download 3D Design for Production With Vitaly Bulgarov
Content Source:https://www.thegnomonworkshop.com/tutorials/3d-design-for-production
Genre / Category:3D Tutorials
File Size :706 MB
In this lecture, Vitaly Bulgarov shows his process of creating a fully rendered 3D design for production-oriented pipelines. Using the example of an alien bust, Vitaly goes through the main steps of creating a sci-fi character design from scratch. He begins by making a quick bust sketch in software: ZBrush®. He then creates a detailed suit design in software: Xsi® using the block-out as a guideline for the proportions of the alien bust.

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  Author: Baturi   |   14 July 2023   |   comments: 0
CG Forge – Shading Techniques III
Free Download CG-Forge-Shading-Techniques-III
Content Source:https://www.cgforge.com/course/shading-techniques-iii
Genre / Category:3D Tutorials
File Size :1.6 GB
Shading Techniques III primarily focuses on the usage of noises when texturing and shading. The course is full of technical concepts but also offers plenty of practical advice on how to best integrate noises into a professional workflow. We begin by examining the most commonly used terms – followed by the application of that knowledge within the wizard tower scene. Once we've had practice replicating what is seen through reference, the course then switches things up by exploring the artistic application of noises.
Rather than focusing on making something specific, the goal is to improvise and adapt to ideas which occur when playing around with noises. The course then ends the shading series by exploring miscellaneous topics and professional advice for further development. By the end – you'll have everything you need to know to make informed decisions when shading and texturing.

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  Author: Baturi   |   14 July 2023   |   comments: 0
CG Forge – Shading Techniques II

Free Download CG Forge Shading Techniques II
Content Source:https://www.cgforge.com/course/shading-techniques-ii
Genre / Category:3D Tutorials
File Size :969 MB
Shading Techniques II is a course that examines how to effectively incorporate a texture-painting workflow. The course begins with examining the pros & cons of a UV/Bitmap workflow and follows these ideas with an examination of the most important UV techniques. From the wizard tower scene, we'll be practicing with a skull model. Once UVed, we'll then bring the skull into Substance Painter where I'll talk about considerations and advice for our texturing decisions. We'll then bake out maps from Houdini and follow this up with layering our ideas in Substance. The end of the course focuses on file managemen

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  Author: Baturi   |   14 July 2023   |   comments: 0
CG Forge – Pyro I – Smoke & Steam

Free Download CG Forge Pyro I – Smoke & Steam
Content Source:https://www.cgforge.com/course/pyro-i?msg=not-logged-in
Genre / Category:3D Tutorials
File Size :710 MB
Pyro I is designed to help you get started with creating pyro with Houdini. We'll begin by talking about how pyro generally works and then move right into a project-based scenario by creating steam for a coffee mug. We'll analyze reference, talk about best-practices, manipulate fields with microsolvers, and render everything out. By the end of it, you'll have plenty of ideas to experiment with along with project files that you can use for rendering.

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  Author: Baturi   |   14 July 2023   |   comments: 0
CG Forge – L–Systems & Instancing
Free Download CG Forge L-Systems & Instancing
Content Source:https://www.cgforge.com/course/l-systems-and-instancing
Genre / Category:3D Tutorials
File Size :1.5 GB
L-systems offer a way to procedurally model geometry. If you've ever wanted to create foliage, complex fractal geometry, or spline-based models from scratch, then L-systems offer you a way of doing so through understanding its own language. In addition to L-systems, you'll learn more about instancing and how to work efficiently with Houdini. We'll be rendering out millions of polygons with both Mantra and Redshift while aiming to optimize render times as much as possible. These optimizations are applicable across a wide variety of 3D topics.

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