
Instructors: DANIEL WEISS | 10 Lessons | Duration: 4h 50m
Video: MP4 1920x1080 48 KHz | English | ZBrush/Maya | Size: 1.8 GB
Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss.
Known for his dragon and reptile-inspired creature designs, Dan dives deep into his creative process for creating a scaly creature, from a simple idea to realizing the production-ready asset ready for a visual effects pipeline.