Alan Thorn, "Cross Platform Game Development: Make PC Games for Windows, Linux and Mac"
English | 2008 | ISBN: 159822056X | 440 pages | PDF | 13,9 MB
With the increasing popularity of games that run on all PC platforms whether Windows, Mac, or Linux the search is on for game developers who can create cross-platform games.
Cross-Platform Game Development explains to both beginners and experts how to use cross-platform tools, provides tutorials on setting up and compiling key gaming libraries, and examines the necessary code and conceptual frameworks to get started on the path to making cross-platform games. With this book: Discover how to create cross-platform games in C++ using the cross-platform editor Code::Blocks. Explore how to make games quickly with a combination of cross-platform and open-source gaming libraries. Understand the fundamentals of game programming, including hierarchial scene management, collision detection, and depth sorting. Learn how to make both 2D and 3D real-time cross-platform games, complete with sound, graphics, and more.
Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
https://uploadgig.com/file/download/8A018dc32d2ba926/k8w2h.Cross.Platform.Game.Development.Make.PC.Games.for.Windows.Linux.and.Mac.rar
https://rapidgator.net/file/8c3a967debf3e2ff32d058c248da95c0/k8w2h.Cross.Platform.Game.Development.Make.PC.Games.for.Windows.Linux.and.Mac.rar.html
http://nitroflare.com/view/3656B2E752D532D/k8w2h.Cross.Platform.Game.Development.Make.PC.Games.for.Windows.Linux.and.Mac.rar