English | 2021 | ISBN: 1683927001 | 418 pages | PDF | 16.95 MB
Features
+Includes a discussion of the different types of games, necessary game resources, importing graphics, and some basic programming concepts
+Features detailed information on downloading, installing, and using the free Fusion software
+Create four games from scratch with Fusion: a platform game, side-scroller shooter, a bat-and-ball game, and a mouse-clicker game
+Covers backing up your game, debugging, marketing, distribution, and more
Brief Table of Contents
1: Video Games. 2: Basic Game Design Concepts. 3: Basic Programming Concepts. 4: Fusion Basics. 5: Finding Your Way Around. 6: Working with Objects.7: Configuring Properties. 8: Fusion Coding Basics. 9: Backing Up Your Games.
10: Movement. 11: Graphics and Animation. 12: Creating A Bat-And-Ball Game. 13: Scrolling Game Concepts.
14: Creating A Side-Scrolling Shoot-'Em-Up Game. 15: Creating A Platform Game. 16: Creating A Mouse-Clicker Game.
17: Bug Finding and Fixing. 18: Additional Concepts. 19: Distribution and Publishing. 20: Fusion 2.5+. 21: Help and Resources. Index.
About the Author
Jason Darby has worked as a game designer for some of Europe's leading game developers and publishers and on AAA game titles for PC, Playstation, and Xbox platforms. He is the author of numerous of game-creation books and has also had a number of articles published in leading UK periodicals, including Retro Gamer and PC Format.
Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me