Game Development with Blender and Godot: Leverage the combined power of
Blender and Godot for building a point-and-click adventure game
English | 2022 | ISBN: 1801816026 | 330 Pages | PDF EPUB MOBI (True) | 52 MB
This book will start by focusing on what low-poly modeling is, before showing you how to use Blender to create, rig, and animate your models. You will also polish these assets until they're game-ready, making it easy for you to import them into Godot and use them effectively and efficiently. Next, you will use the game engine to design scenes, work with light and shadows, and transform your 3D models into interactive, controllable assets.
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