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GODOT MULTIPLAYER MASTERY A PRACTICAL GUIDE TO BUILDING CROSS-PLATFORM ONLINE GAMES

   Author: creativelivenew1   |   04 January 2026   |   Comments icon: 0


Free Download GODOT MULTIPLAYER MASTERY: A PRACTICAL GUIDE TO BUILDING CROSS-PLATFORM ONLINE GAMES by Logan Dolling
English | April 17, 2025 | ISBN: N/A | ASIN: B0F5HMW7FK | 183 pages | EPUB | 0.22 Mb
Godot Multiplayer Mastery: A Practical Guide to Building Cross-Platform Online Games


About the technology:
Multiplayer gaming is no longer a bonus-it's an expectation. From real-time shooters to co-op adventures, online experiences drive player engagement like never before. With Godot, the open-source engine taking the dev world by storm, building robust, scalable multiplayer games is finally accessible, free, and fast. But mastering networking? That's the real challenge-until now.
Written by a seasoned game developer and networking expert, Godot Multiplayer Mastery is your trusted roadmap to building responsive, secure, and cross-platform online games. This book distills years of hands-on experience into practical steps, avoiding jargon and focusing on what works.
Summary of the book:
Godot Multiplayer Mastery is a step-by-step guide that teaches you how to create full-featured online games using Godot's networking tools. From your first client-server connection to deploying dedicated servers and preventing cheating, this book equips you to bring your multiplayer vision to life-with clarity and confidence.
What is inside:Master core networking concepts like latency, packet loss, and server reconciliationLearn to use Godot's MultiplayerAPI, NetworkedMultiplayerEnet, and RPC systemsBuild real-time, lag-compensated multiplayer experiencesImplement lobby systems, prediction, interpolation, and cheat preventionExport and optimize your game for PC, mobile, and webIntegrate external services like Nakama, Steamworks, and leaderboardsDebug, test, and scale your game with practical tools and best practicesAbout the reader:
This book is perfect for indie developers, hobbyists, and aspiring pros who are comfortable with Godot and want to build multiplayer games that just work. If you've ever been overwhelmed by networking or unsure where to start-this book is for you.
No fluff. No filler. In just a few focused hours, you'll understand how to create a working multiplayer prototype and scale it into a full-fledged online game-faster than you ever thought possible.Stop guessing and start building.


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