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HOLD, ROLLBACK, REPLAY Incident Survivability for AI and Automated Systems

   Author: creativelivenew1   |   21 June 2026   |   Comments icon: 0


HOLD, ROLLBACK, REPLAY : Incident Survivability for AI and Automated Systems by Derek Hone
English | January 19, 2026 | ISBN: N/A | ASIN: B0GHMNFYRQ | 122 pages | EPUB | 0.82 Mb
When an AI system fails, the danger isn't always downtime.


It's actions you can't explain.
Modern AI and automation don't just compute-they act. They trigger workflows, call tools, modify records, grant permissions, send messages, move money, approve changes, and write into systems-of-record. When something goes wrong, the most damaging sentence in the room isn't "we're down."
It's: "We can't reconstruct what happened."
Without reconstructability, everything becomes guesswork:Containment becomes improvisationRoot cause becomes a storyPrevention becomes hopeAnd the audit becomes a courtroomHOLD, ROLLBACK, REPLAY is a proof-first survivability manual for the incident you will eventually face: an AI/automation event where time compresses, uncertainty spikes, and leadership demands answers.
This is not an AI ethics book.
It's not a philosophy essay.
It's an operational playbook for CISOs, incident response teams, SREs, platform owners, security engineering, and the GRC leaders who must walk into scrutiny with evidence-not explanations.
The method is simple because incidents punish complexity:
HOLD - Freeze what matters before it disappears
Capture the minimum set of inputs, decisions, actions, and integrity artifacts needed to prove reality before logs roll off, prompts change, retrieval shifts, policies update, and tool traces vanish.
ROLLBACK - Restore safety without making the situation worse
Rollback is necessary-but in AI systems it can erase evidence and introduce new uncertainty. This book teaches rollback as a controlled operation: versioned bundles, reversible steps, validation at the action layer, and recorded decisions that survive hindsight.
REPLAY - Reconstruct the incident with enough determinism to replace fear with proof
Deterministic replay doesn't mean perfect simulation. It means controlling drift-inputs, state, and dependencies-so you can reproduce the action chain, isolate the failure mechanism, and prove the fix.
Inside you'll find:

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