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Start your reading journey today on DL4ALL.org and unlock a world of imagination, knowledge, and inspiration! ![]() Free Download Visualizing Generative AI by Priyanka Vergadia;Valliappa Lakshmanan; English | 2026 | ISBN: 1098172302 | 322 pages | True/Retail PDF, EPUB | 341.53 MB ![]() Free Download Visual Object Tracking Across Modalities by Mengmeng Wang;Xiangjie Kong;Guojiang Shen;, Xiangjie Kong, Guojiang Shen English | 2026 | ISBN: 9819536634 | 248 pages | True PDF EPUB | 39.06 MB ![]() Free Download Visual Computing For Architects: Imaging, Rendering, and Human Vision English | 2026 | ISBN: 3032050170 | 256 Pages | PDF EPUB (True) | 45 MB This book equips computer architects with a foundational understanding of visual computing, preparing them to design next-generation visual computing systems. It presents a unified perspective, viewing visual computing as a sequence of signal transductions across multiple domains, i.e., optical, analog, digital, and semantic, alongside the processing that occurs within each. Any sufficiently complex visual computing system worth examining will likely encompass both transduction and processing across all these domains. The central message is that, to unlock new application capabilities and achieve unprecedented efficiency, computer architects must look beyond the traditional boundaries of architecture and, from the ground up, exploit the interplay between computing, imaging, displays, and human vision in a holistic system. ![]() Free Download Virtualisierung von Umgebungen: Roboter bauen als medienwissenschaftliches Experiment Deutsch | 2026 | ISBN: 3837679616 | 196 Pages | PDF (True) | 6 MB Wie kommt die Welt in einen Roboter? Hat ein Roboter überhaupt eine Welt? Diese spekulativen Fragen sind der Ausgangspunkt eines Experiments: Medienwissenschaftler*innen versuchen, einen Roboter zu bauen, um besser zu verstehen, welche Auswirkungen autonome Maschinen auf die Interaktionsräume und Lebenswelten haben, die Menschen mit ihnen teilen. Das Ergebnis dieser Arbeit ist LoW (LiDAR on Wheels), ein einfacher Roboter, der sich durch virtuelle Modelle in seiner Umgebung orientieren kann. Der Band schildert die senso-algorithmischen Prozesse, Übersetzungsketten und Entscheidungen, die aus der Welt ein virtuelles Modell für die Maschine machen - und damit Formen der Koexistenz ermöglichen. ![]() Free Download Virtual Reality and Visualization Based on AI Technologies English | 2026 | ISBN: 3032109507 | 650 Pages | PDF (True) | 77 MB This book gathers a collection of selected works and new research results of scholars and graduate students presented at the 9th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2025) held in Osaka, Japan during July 11-13, 2025. The focus of the book is interdisciplinary in nature and includes research on all aspects of artificial intelligence and virtual reality, from fundamental development to the applied system. The book covers topics such as system techniques, performance, and implementation; content creation and modelling; cognitive aspects, perception, user behaviour; AI technologies; interactions, interactive and responsive environments; AI/VR applications and case studies. ![]() Free Download Virtual Reality Gaming: Perspectives on Immersion, Embodiment and Presence English | 2025 | ISBN: 1835493777 | 217 Pages | PDF (True) | 4 MB Offering a comprehensive and research-oriented survey of the emergence of virtual reality (VR) into the gaming mainstream, Virtual Reality Gaming delves into the complexities of VR gaming, emphasising immersion, embodiment, and player presence. ![]() Free Download Virtual Reality As A New Tool in Painting: Painting in the Fourth Dimension English | 2026 | ISBN: 3032088755 | 229 Pages | PDF EPUB (True) | 58 MB What if the painter's brush could transcend the canvas, sculpting not just shape and form but the very fabric of spacetime? This book presents the idea that virtual reality represents a pivotal moment in art history, the next profound evolution in the long lineage of fine art painting. It argues that VR liberates the medium of painting from its physical constraints, creating a "virtual painting reality spacetime" where artists can paint in a true fourth dimension, making time itself as malleable as pigment. This work forges a new critical framework to navigate this uncharted territory, bridging the visceral tradition of paint with the ethereal potential of virtual space. Drawing on the philosophies of Gilles Deleuze and the pioneering practices of artists like Char Davies and Fabian Marcaccio, the book explores the dissolution of boundaries between media arts and fine arts, artwork and observer, the physical and the virtual. The core is an investigation into how immersive presence, temporal fluidity, and interactive emergence give rise to novel aesthetics and experiences, fundamentally transforming our understanding of what a painting can be. Positioning virtual reality painting not as a departure from tradition but as the fulfilment of painting's historical quest to push beyond its inherited limitations, this book is an invitation to step through the frame. It is a journey into a world where the canvas becomes a living reality and the painter's gesture can echo into the fourth dimension. ![]() Free Download Virtual Internet of Things by N. Gayathri, S. Rakesh Kumar, Ramesh Chandran, Seifedine Kadry, Vishal Jain English | 2026 | ISBN: 3111388417 | 342 pages | True PDF EPUB | 71.25 MB ![]() Free Download Vietnam, A War, Not a Country English | 2025 | ISBN: 9463723080 | 361 Pages | PDF EPUB (True) | 12 MB Vietnam: A War, Not a Country explores the conflicting ways in which the American-Vietnamese War has been collectively remembered and represented from the perspective of the war's three primary belligerents: the Vietnamese communists, the South Vietnamese, and the Americans. The book examines how the three different collectives memorialize this traumatizing historical event. Within each of these three groups there exists a number of competing narratives, generating not only a sense of shared meaning and community, but also impassioned social conflict. In order to trace these narratives within each collectivity, the authors develop the concept of arenas of memory, distinct discourses that are tied to specific individuals, organizations, and institutions that advocate specific narratives through specific forms of media. Their analysis leads them to make the case as to whether each of these societies experienced a cultural trauma as a result of the way in which the war is remembered. ![]() Free Download Vietnam War Slang: A Dictionary on Historical Principles English | 2014 | ISBN: 0415839416 | 517 Pages | EPUB (True) | 9 MB Troops facing and inflicting death display a high degree of linguistic creativity. Vietnam was the last American war fought by an army with conscripts, and their involuntary participation in the war added a dimension to the language. War has always been an incubator for slang; it is brutal, and brutality demands a vocabulary to describe what we don't encounter in peacetime civilian life. Furthermore, such language serves to create an intense bond between comrades in the armed forces, helping them to support the heavy burdens of war. |