Duration: 35m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | Size: 262 MB
Genre: eLearning | Language: English
This short class will teach you the basics of making UI and menus for games.We'll be using the Godot game engine which is totally free and open-source. It's one of the best engines to get started with game development. A lot of the concepts you'll learn here will be useful to you even if you decide to switch to another one like Unity or Unreal later.
By the end of the class, you'll have a working game title screen in the Godot engine. You'll be able to build on it if you decide to make a full game afterwards.
Along the way, here's exactly what you'll learn:
How to structure a game in Godot using nodes and scenes
How to use themes to improve the look of your interfaces
The basics of organizing your UI with container nodes
How to use signals to make buttons work
How to add keyboard control to your menus through input mapping
This class is aimed at complete beginners so you don't need to know how to code or to have used Godot before.
All you need is your computer and a half hour.
So, if you're up for the challenge... join the class! I'll see you there!
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