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Creating Stylized Characters for Production – From Concept to Render in Zbrush, Maya & Substance Painter

      Author: Baturi   |   24 July 2022   |   comments: 0

Creating Stylized Characters for Production – From Concept to Render in Zbrush, Maya & Substance Painter
The Gnomon Workshop – Creating Stylized Characters for Production – From Concept to Render in Zbrush, Maya & Substance Painter
Home Page http://www.thegnomonworkshop.com/tutorials/creating-stylized-characters-for-production
Genre / Category:3D
File Size :1.6GBPublisher:thegnomonworkshopUpdated and Published:July 18, 2022Product Details
Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece. Carol Cornils reveals her complete process for sculpting stylized characters with personality and shares her methods for applying traditional art concepts to her 3D workflow. She also offers her personal advice for helping to make your characters stand out in your portfolio.





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