Tutorials :

3D Modeling For Video Games : Beginners Guide

      Author: Delcan   |   20 August 2022   |   comments: 0

3D Modeling For Video Games : Beginners Guide
3D Modeling For Video Games : Beginners Guide
Last updated 3/2019MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 4.67 GB | Duration: 6h 34m

How to make 3D models for games, film, and VFX inside of Maya!

What you'll learn
How to start using Maya to create 3d models for games, movies, and vfx
Requirements
A copy of Maya 2017 or higher
Mouse with scroll wheel
Basic computer skills
Description
Learning how to create 3d models can be hard. There are many places where things can go wrong. Trying to follow multiple tutorials about modeling can result in leaving out the most important details or, in the worst case, give you the wrong information. This can leave you feeling confused about how to model and asking yourself how to even get started.What you want is an industry professional to walk you through the process of creating 3d models inside of Maya. You would have someone to answer your questions about how to create the highest quality results possible. Your art and knowledge would jump in quality, leaving you with beautiful art for your portfolio or project. This course is designed to give you all the skills you need to create beautiful 3D models for games, movies or vfx. You will be walked through each step of the learning process from the most simple concepts to more advanced things to be considered when modeling. All the steps have been recorded and narrated to give you the skills to not only build the 3D models in this course but to build any type of 3D model at the highest quality. By the end of this course you will have the skills to create 3D models for games, movies and vfx. Now is the to increase your art ability and really let your true skills come through. So sign up for the course now and have yourself wondering why you ever let yourself struggle at creating 3D models for your art portfolio or project.

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Core Maya Skills Overview

Lecture 2 Maya basic UI overview

Lecture 3 Manipulating the Camera in Maya

Lecture 4 What is the Grid and how do I use it

Lecture 5 Primitives in Maya : Creating our first 3D geometry

Lecture 6 Move - Rotate - Scale : The core base objects movements

Lecture 7 F Key : How we focus our camera on our models

Lecture 8 WorkShop : Building a Table and Chairs

Lecture 9 Saving and Loading our Content in Maya

Section 3: Model Anatomy

Lecture 10 Vertices , Edges , Faces : The Core Model Components

Lecture 11 Topology and N-Gon : What to Look out for

Lecture 12 Welding Vertices

Lecture 13 What is Tri / Polygon / Vertex Count

Lecture 14 Viewing our Tri / Polygon / Vertex Count in the viewport

Lecture 15 Display modes : Different ways to visualize your model

Lecture 16 What are Edge Loops and Edge Rings

Section 4: Most Used Modeling Tools

Lecture 17 Intro to mesh tools

Lecture 18 The Extrude Tool

Lecture 19 The Bevel Tool

Lecture 20 The Multi-Cut Tool

Lecture 21 The Connect Tool

Lecture 22 The Bridge Tool

Lecture 23 The Target Weld Tool

Lecture 24 WorkShop : Putting all the tools together

Section 5: Modeling Technical Knowledge Deep Dive

Lecture 25 Pivot Point

Lecture 26 Using Symmetry on your models

Lecture 27 WorkShop: Building a Crate using Symmetry

Lecture 28 Watertight modeling vs Overlapping geometry

Lecture 29 The Different Modeling Spaces ( World, Object, Local )

Lecture 30 Hard vs Soft Edges

Lecture 31 Hard vs Soft Edges Continued

Lecture 32 Face Direction and how to manage it

Lecture 33 Snapping inside of Maya ( Grid, Curves, Vertex, Live Surface )

Lecture 34 How to see only parts of a mesh of a single mesh when editing

Lecture 35 What is Freeze Transform and Why do I need to know it

Lecture 36 How to use Mesh History and why you should delete it

Lecture 37 Using the Outliner and Organizing your 3D assets

Section 6: Workshop : Building Simple Tools

Lecture 38 Making a Stylized Hammer

Lecture 39 Making a Stylized Hammer Continued

Lecture 40 Making a Stylized Axe

Lecture 41 Making a Stylized Saw

Section 7: WORKSHOP: Building a Stylized Fantasy House

Lecture 42 Blocking in and Setting up our Fantasy House

Lecture 43 Adding in the Door and Stairs

Lecture 44 Adding in the Railing and Wall Details

Lecture 45 Propping out the upper bedroom area

Lecture 46 Adding Props to the Shelves upstairs

Lecture 47 Creating the Chest Table and Benches downstairs

Lecture 48 Finishing the Downstairs with a Fireplace and Propping out the Lower Room

Lecture 49 Cleaning up the outliner and renaming objects in our scene

Lecture 50 Setting up our props for export to a game ee or other Maya scene

Section 8: Next Steps

Lecture 51 Recap and Thank you

Bner to 3D modeling that want to get a solid grasp from a professional.,Junior artists looking to get additional modeling tips and tricks when working with Maya.

HomePage:

https://www.udemy.com/course/3d-modeling-for-video-games-bners-guide/




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