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Animation And Matinee For Games In Unreal

      Author: Baturi   |   27 August 2022   |   comments: 0

Animation And Matinee For Games In Unreal
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.51 GB | Duration: 3h 29m


Learn everything you need to know about setting up and importing Animations into UDK - and building a custom cut-scene!
What you'll learn
Learn the basics of important animations into UDK
Work with Maya to create and export simple animations into the game engine
The the ropes for creating a custom cut-scene inside of UDK
Requirements
Maya and the UDK Game Engine
Description
In this complete Animation in UDK tutorial, we break down everything you need to know about setting up and importing Animations into UDK! We cover the complete animation pipeline with our Thief girl character, import her animations, and even setup a dynamic cut-scene! If you've ever wanted to bring your characters and animations to life in UDK, this series is for you!
About the Instructor
Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.
Overview
Section 1: Exporting animation from Maya - and into UDK
Lecture 1 Introduction
Lecture 2 Rigging Rules and Understanding
Lecture 3 Skelmesh Setup
Lecture 4 Tool Creation
Lecture 5 Importing Animation
Section 2: Building a custom cut-scene in UDK
Lecture 6 Introduction
Lecture 7 Animtree Intro
Lecture 8 Animtree Example
Lecture 9 Kismet and Matinee Intro
Lecture 10 Kismet and Matinee Example
Lecture 11 Constructing Shot 1
Lecture 12 Constructing Shot 2
Lecture 13 Constructing Shot 3 and Final Touches
Lecture 14 Bonus Lecture: Further Learning with 3dmotive
Intermediate animators who want to get their animations into a game scene,Those interested in adding their own custom cut-scene to UDK


Homepage
https://www.udemy.com/course/3dmotive-animation-and-matinee-in-udk/




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