Tutorials :

Unity Game Tutorial Battleships 3D

      Author: Baturi   |   27 August 2022   |   comments: 0

Unity Game Tutorial Battleships 3D
Last updated 2/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.49 GB | Duration: 9h 31m


Learn how to create your own Battleships 3D game in Unity Game Engine.
What you'll learn
How to create a fully working Battleships 3D game with Unity.
We take a look into C# classes, functions, variables, arrays, lists, loops and much more.
Raycasting for physical checks.
Animate UV textures by code for animated Water.
How AI works and plays alone.
Requirements
PC or Mac.
Mouse & Keyboard
Basic knowledge in Unity is always helpful.
The mood to finish the course.
Unity Version 5.6+ is recommended.
Description
In this Course you'll learn how to create a Battleships 3D with Unity Engine. Pen and Paper games like Battleships are also quite popular even on mobile or pc. I will show you step by step how you can create Batlleships 3D.This course is a Beginner/Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can. If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning!So we create Systems which will give us the freedom to:C# (Monodevelop)Placing mechanism to place all Battleships in a 3DA statemaschine to handle all players / cpusTurn base game playAI which is able to play completely aloneUnity (2019.1)we create a playfieldwe create a GameManagerwe create a main menu scene where we can pick who wants to playwe create a game over scene panelCourse MaterialI provide the following Material with the Course:5x Ship 3D Model1x Rocket 3D Model7x Button Graphics 2D1x Tileable Water Texture 2DYou have to write the code on your own, i do not provide the final scripts!All other graphics for Menu's, Icons, Images or Buttons need to be created on your own.All Materials i provide are for education only and should not be in your final release!ConclusionIn the end of this course you will have a fully functional Battleships 3D Game.ChallengeAfter you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam.So what are you waiting for?Let's make your dream game a reality!!Level: BeginnerVideo Course Length: ~9.5 hours Unity Version required: 5.3+
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Concept & Unity Setup
Lecture 2 The Concept
Lecture 3 Project Setup
Section 3: Playfield
Lecture 4 Tile Setup
Lecture 5 Tile Info #1
Lecture 6 Playfield #1
Lecture 7 Animating Water UV
Section 4: Placing Manager
Lecture 8 Placing Manager #1
Lecture 9 Placing Manager #2
Lecture 10 Creating the Ghosts
Lecture 11 Ghost Behavior
Lecture 12 Activating Ghosts
Lecture 13 Checking for Tiles
Lecture 14 Placing Manager & Layer
Lecture 15 Using Ghosts
Lecture 16 Rotating Ghosts
Lecture 17 Ship Prefabs
Lecture 18 Ship Behavior
Lecture 19 Placing Ships
Section 5: Placing User Interface
Lecture 20 Placing Button Design
Lecture 21 Placing Canvas & Buttons
Lecture 22 Button Input
Lecture 23 Limit Ship Placement
Section 6: Game Manager
Lecture 24 The Tile Class
Lecture 25 Player Class
Lecture 26 Update Grid
Lecture 27 Updating Ship Prefabs
Lecture 28 Debug Grid
Lecture 29 Testing Debug
Lecture 30 Check if Occupied
Section 7: Placing Management #2
Lecture 31 Visual Ship Place Amount
Lecture 32 Clear All Ships
Lecture 33 Check if All Ships placed
Lecture 34 Check Own Playfield #1
Lecture 35 Check Own Playfield #2
Section 8: Battle Preparation Steps
Lecture 36 Game State Maschine #1
Lecture 37 Game State Maschine #2
Lecture 38 Setting The Game Start
Lecture 39 Hiding Panels
Lecture 40 Panel Buttons
Lecture 41 Ready Button Function 1
Lecture 42 Switching Players
Lecture 43 Camera Positions
Lecture 44 Moving the Camera
Lecture 45 Completing Ready Button Function
Lecture 46 Auto Place Ships #1
Lecture 47 Auto Place Ships #2
Lecture 48 Auto Place Ships #3
Lecture 49 Auto Place Ships #4
Section 9: Game Play
Lecture 50 Shooting Panel Buttons
Lecture 51 Updating TileInfo
Lecture 52 Calculating Opponent
Lecture 53 Check Shot #1
Lecture 54 Check Shot #2
Lecture 55 Check Shot #3
Lecture 56 Check Shot #4
Lecture 57 Check Shot #5
Lecture 58 Shooting a Rocket
Lecture 59 Updating The Check Shot
Section 10: AI Programming
Lecture 60 NPC 1 - Check Revealed Tiles
Lecture 61 NPC 2 - Neighbour Tile Check
Lecture 62 NPC 3 - Shoot a Random Neighbour
Lecture 63 NPC 4 - Normal Random Shot
Lecture 64 NPC 5 - Bug Fixes - Trigger NPC Shot
Lecture 65 NPC 6 - Update GetNeighbours
Lecture 66 NPC 7 - Autoplace
Section 11: More UI, Menu and Loading
Lecture 67 Win Panels
Lecture 68 Menu Scene
Lecture 69 Loading Game Scenes
Lecture 70 Clean Up - Final Touches
Section 12: Conclusion
Lecture 71 Conclusion - One Small Code change
Lecture 72 Game Ideas
Lecture 73 Bonus
You always wanted to create your own game.,You want to learn Unity.,You want to finish your first game.,You always wanted to create your Battleship 3D game.


Homepage
https://www.udemy.com/course/unity-game-tutorial-battleships-3d/





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