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UX Design Foundations – Research, Design, Usability Testing

      Author: Baturi   |   05 September 2023   |   comments: 0

UX Design Foundations – Research, Design, Usability Testing
Free Download UX Design Foundations – Research, Design, Usability Testing
Published 8/2023
Created by Mazy Burns
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 47 Lectures ( 4h 10m ) | Size: 2 GB


UX Research and Design: Everything you need to get started as a UX Designer or to add UX skills to your current role.
What you'll learn
UX Design thinking: How to think like a UX Designer and get into the UX mindset
UX in Business: How to match Business Goals with User Needs to create a solid UX strategy
User Research: How to learn all about your users - Who they are and What they need
UX Research: How to conduct effective Research and Testing on your designs
UX Definitions, Origins and Roles: Get a grounding in the theory that will make you sound like a Pro
UX Process: How to plan and carry out UX Research and Design activities
User Interviews and Surveys: How to get the insight you need from your users through communicating with them directly
Interaction Design: How to map out user flows to create user journeys that will make your product easy to use and enable users to achieve their goals
Information Architecture: How to create content categories that users will understand, to allow them to easily find your content
UX Design: How to design layouts of your screens, using Sketching and Wireframing, to optimally position every element of your interface
Prototyping: How to create simple Prototypes which you can use to Usability Test and Demo the interactivity of your product
Usability testing: How to plan and conduct usability testing with real users, to gain insights into how well your design works on real users
Requirements
No previous knowledge, skills or experience is required.
Equipment: A computer with web browser and internet connection. Pen and paper.
Software: If you choose to do the practical exercises you will need to set up Free accounts for some online UX tools, most importantly, Figma.
Description
In this course you'll learn all the basics of the full end-to-end UX research and design process, including the theory and core practical skills, which will enable you to put UX methods into practice right away. You will discover how to learn about your users and to design effective and engaging digital experiences that will meet their needs.We begin with an Introduction to UX, to provide you with a solid foundation about What UX is, the UX Design Process, UX Strategy and UX Design Thinking.Then we explore UX Research, looking at why research is such an important part of UX Design, before covering all the key Qualitative and Quantitative research methodologies you'll need to know, in order to integrate effective user research insight into your design process.Next you'll be introduced to the 10 Usability heuristics and a range of key UX Design Principles, to help you create usable and pleasurable designs that look good and work well. These will also provide you with a good basis for evaluating other peoples designs.You will then learn about Information Architecture and how to structure your content categories or website sections in a way which makes it easy for users to find what they're looking for. You'll also learn how to create user flows, to design every interaction in the user journey, so users can easily complete their tasks and use your design successfully and enjoyably.Then we'll look at how to lay out all the elements of your design in a way which will make it easy to use and aesthetically pleasing. We start with Sketching to roughly outline where each element will go, before crafting our layout designs into digital Wireframes using Figma.Next we'll look at Prototyping, exploring the different methods and techniques to create prototypes before learning how to develop our Figma wireframes into a simple clickable Prototype, which can be used to demonstrate and test the interactivity of our design.Finally, we'll cover the full process of designing and conducting Usability testing sessions, which will enable you to test your prototype with real users. This will provide insight into the Usability and User Experience of your design and help you identify where it can be improved, in order to fully optimise the User Experience.There are 2 ways to take this course -Theory & Practice: If you'd like to pursue a path to becoming a UX Designer, you can watch the lectures and also carry out the Practical exercises - which build upon each other to provide you with an end-to-end UX research and design project. The completed project could be the first piece in your UX portfolio.Theory only: If you simply want to learn more about UX (if you're not seeking to become a UX practitioner, but you want to expand your knowledge about UX), you can just watch the lectures and skip the Practical exercises. This is great for those working in digital professions who want to collaborate more effectively with UX practitioners as well as bring some more UX knowledge into their own role.Please note: This is not a Software training course, although we include 2 very simple, basic Figma tutorials to help complete beginners with the Practical exercises in Wireframing and Prototyping.This course is focussed on UX methods, theory, process and principles. All the knowledge you need to get started as a UX practitioner. There are many different tools available for UX design (discussed in the course) and 1000s of tutorials for them available online, so once you know how to approach a UX project (which you will learn in this course) you can start learning your chosen software and putting it into practice.This course is taught by Mazy Burns, a UX Professional since 2006 and former Masters degree Lecturer at the University of the Arts London.
Who this course is for
Complete beginners who want to learn about UX
Aspiring User Researchers
Aspiring UX Designers
Digital Professionals who want to expand their UX knowledge, including: Project Managers, Product Managers, Digital MD's, Digital Marketers, Web Developers, Web Designers, Content Editors, Graphic Designers, User Interface Designers, Researchers (non UX), SEO practitioners and all other roles in a digital team.
Homepage
https://www.udemy.com/course/ux-design-foundations/





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